DESIGN 2 REFLECTIVE REPORT

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More people drink bottled water every day. Due to this development, bottled water also expected to be the number one packaged drink by 2016 (bottledwater.org). The global consumption of bottled water is 53 billions annually. However, only 1 in 5 bottles are recycled. The rest contribute to the 3 billion pounds of plastic bottles added to landfills each year (oceancrusaders.org)

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Source: Reuters

There is a way to solve this problem. Plastic drink bottles can be recycled to produce clothes. The average fleece jacket may contain the re-use material from 25 plastic drink bottles (driversofchange.com). However, to recycle plastic bottles into clothes is not that simple. It requires complicated process using heavy machinery in a factory.

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The facts have provoked an idea. What if we can create something that will present the process into one machine that we can put in a corner of the street. I have designed a device that will simplify the required process to transform plastic bottles into clothes. Free Clothes Vending Machine will produce free clothes for people who put in 25 plastic drink bottles.

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Free Clothes Vending Machine will be placed in areas where plastic bottled drink consumption is high. This machine will attract people to recycle and provide reward for them. Free Clothes Vending Machine will tackle several problems. Recycling more plastic bottles and decrease volume on landfills. Saving resources to transport plastic bottles to recycle centres and reduce CO2 emission. Moreover, the vending machine will provide free clothes for people who couldn’t afford one.

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Smart city is a city well performing 6 characteristics (smart-cities.eu). Free Clothes Vending Machine would make contributions in smart environment, smart economy, smart people, and smart living. The design provides insights on emerging issues. Designing future project that require asking questions, scanning the world, mapping the possibilities, and asking the next question (Cascio 2009). The work doesn’t necessarily predict the future but delivers ideas of possibilities that could happen. Free Clothes Vending Machine will broader assumptions, and opinions given to a product (Dunne and Raby, 2013). The design presents possibilities of what could be created in the future based on current and near future technology. As a critical design, I am expecting that Free Clothes Vending Machine would attract debates and discussions.

I have created a video on how to use Free Clothes Vending Machine, and uploaded on youtube.com. I have received comments with insights, opinions, and suggestions from users. Moreover, I received insightful comments when I presented the design at KIN Design. The video, according to KIN, is well presented and gives clear display of the design that makes it believable. KIN also suggested me to learn about behaviour change in the culture if such device really exist. KIN also stated about I.D Magazine project called The Plastic Age, that aims to transform ocean plastic waste into a new resource.

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We present details of our system with website. Unfortunately, I have to change my previous website design. The wireframe I produced earlier in the semester doesn’t look good on the actual design. I am now happier with the look of my website although it took more time to finish it.

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I realize that as a designer, I have limitations. Therefore, working with engineers and other experts, taking part of discussion about what kind of future we’d like, providing designs that let the experts imagination flow freely, and accommodate further collaborative speculations, as suggested by Dunne (2013), would be beneficial for my future works. 

References:
Arup Foresight. (2015). New Product Life. [online] Available from http://www.driversofchange.com [Accessed 16 February 2015]

Cascio, J. (2015). Futures Thinking: The Basics. [online] Available from http://www.fastcompany.com [Accessed 18 February 2015]

Dunne, A. and Raby F., (2013). Speculative Everything: Design Fiction and Social Dreaming. London: The MIT press.

European Smart Cities. (no date). The Smart City Model. [online] Available from http://www.smart-cities.eu [Accessed 7 February 2015]

IBWA. (2014). Bottled Water Sales And Consumption Projected To Increase In 2014, Expected To Be The Number One Packaged Drink By 2016. [online] Available from http://www.bottledwater.org [Accessed 3 May 2015]

Ocean Crusaders. (2015). Plastic Statistics. [online] Available from http://www.oceancrusaders.org [Accessed 3 May 2015]

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